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Apple reportedly cuts Vision Pro gaming and immersive video teams

Reported layoffs point to fewer Apple-made games and immersive videos, while Apple executives say Vision Pro hardware and visionOS will continue.

topvrnews Editorial2 min read
A mixed-reality headset in front of an empty game-development desk and an immersive-camera workstation

Apple reportedly laid off around 100 employees who worked on Vision Pro, with the largest changes hitting its spatial gaming and Apple Immersive Video teams.

UploadVR, citing two reports from Bloomberg's Mark Gurman, says Apple largely shut down its spatial gaming team and reduced the immersive video team. The layoffs also affected some employees working on headset security, spatial audio engineering, Siri integration, and visionOS.

The cuts do not amount to the end of Vision Pro. According to the report, Apple executives told employees that Vision Pro headsets and the visionOS operating system will continue.

Why games and video were cut

UploadVR reports that Apple reduced the spatial gaming unit because owners rarely use Vision Pro for games. The headset supports PlayStation VR2 Sense controllers through a $250 add-on, but the report says adoption is low and only a small share of VR games runs natively on visionOS.

Apple Immersive Video faces a different cost problem. Each episode can cost millions of dollars to produce for a relatively small Vision Pro audience. The report says outside creators can now use Blackmagic's immersive camera and DaVinci Resolve support to produce for the format, reducing the need for Apple to make as much of the content itself.

Apple told Bloomberg that the reorganization would create some new roles while affecting a limited number of existing jobs. The company said affected employees could apply for other positions at Apple.

Three columns separating continued Vision Pro hardware and visionOS support from a largely shut-down games team and a reduced immersive-video team

The hardware plan remains conditional

Gurman also reportedly repeated an earlier claim that Apple is developing a slimmer, lighter Vision Pro successor for a possible late-2028 launch. The report says incoming CEO John Ternus could cancel that device if the broader headset market, including Meta's next headset, fails to gain traction.

That makes the successor a reported project rather than a promised product. Apple's current priority in wearables is said to be screenless smart glasses intended to compete with Meta's glasses next year.

The clearest reading for current owners is narrower. Apple is reportedly reducing the teams that create games and premium immersive videos, while keeping Vision Pro and visionOS alive. The next evidence to watch is the pace of visionOS updates, native game releases, and new immersive videos from Apple and outside creators.

Sources

Every claim above traces to one of these. Dates are when we last read the page.

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